Progression
Progress should respect the player's time. Accomplishments should carry forward and build on what came before, creating an ever-growing sense of advancement.
Independent Game Studio
Plague Products is an independent game studio focused on games built around long-term systems, meaningful progression, and lasting play.
Design Pillars
These pillars shape what Plague Products builds, how features are judged, and what gets protected as each game grows.
Progress should respect the player's time. Accomplishments should carry forward and build on what came before, creating an ever-growing sense of advancement.
Systems should have purpose, substance, and meaningful layers. Interaction, choice, and complexity should reward understanding and mastery rather than exist simply as filler.
Games should be built with room to grow. Systems should accept new content naturally, allowing the game to expand without relying on workarounds.
Games should keep giving players reasons to continue playing, with new goals, discoveries, and progress to pursue instead of simply reaching an end.
At the end of everything, the game still has to be fun. Depth, challenge, progression, and complexity should serve an experience players genuinely enjoy spending their time with.